DRAKHTHAR

Bestiary

The creatures that inhabit the 13 regions of Drakhthar

Vhar-Kaz · Region 01 · Canon-Confirmed Creature

Creatures from the Books

Night Stalker

Night Stalker

Vhar-Kaz · Mine Levels 3 and 4 ⚠ Extreme Danger in Packs

Silent. Relentless. Unexpected. It rises from the shadows wherever there is weakness. Where there is light, it snuffs it out. Fear is its ally. Darkness, its home.

A pack predator with an agile, elongated body. Its scales are dark blue, flecked with glints that shimmer faintly in absolute darkness. No functional eyes — they hunt by vibration and heat. Pronounced dorsal crests, jaws lined with double fangs, and a long, muscular tail.

Alone, manageable. In groups of three or more, lethal. They have haunted the deep levels of Vhar-Kaz for generations, slowly mutated by the energy of the sealed gates. They are smarter than they look — they learn mid-fight and never repeat the same mistake.

Habitat Levels 3-4
Danger Extreme
Behavior Pack
Detection Vibration and heat
Intelligence High · It learns
Origin Seal mutation

A Growing Bestiary

The 13 regions of Drakhthar harbor hundreds of creatures — from the Glacier Wyrm of Kaer-Dur to the Storm Rays of Aerthys. And beyond the strange, the wild: apex predators like the Vhal, the pale pack-hunter that shadows the northern caravans for days, or the great Dolmar herds — a people's whole larder on the hoof, and a stampede that can break a battle line.

The bestiary grows with every new book and every new exploration of the universe.

Fauna of Vhar-Kaz → Fauna of Kaer-Dur → Fauna of Vor-Khal → View all regions →